Flying Enemies

This update adds a flying enemy with pathfinding. Previous builds had a floating mine that looked like a box, but that box just floated around and did not use any type of pathfinding. The new flying enemy, which looks like a skull, uses a 3D A* algorithm to pursue the player. I am designing a flying boss at the moment that will use some of the same code.

I've started working on the non-alpha game level.


Monster Test Alpha 4-28-22.apk 981 MB
Apr 28, 2022

Get Realm of the Fallen - Demo

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